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Gamification Enhances User Engagement and Task Performance in Prosthetic Vision Testing
2025-12-22
rehabilitation medicine and physical therapy
Title + abstract only
View on medRxiv
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PurposeVisual function testing in retinal prosthesis users relies on repetitive psychophysical tasks that are cognitively demanding and fatiguing. Gamification may increase engagement, but its effects on perceptual performance in implanted users remain unclear. MethodsThree Argus II users completed circle localization and motion direction discrimination in clinical and gamified versions. Visual stimuli, trial structure, and response requirements were matched within each participant; gamified ve...
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