Pupillary correlates of computations underlying human responder behaviour in the Ultimatum Game
Murphy, D. A.; Harmer, C. J.; Browning, M.; Pulcu, E.
Show abstract
Negotiating with others about how finite resources should be distributed is an important aspect of human social life. However, little is known about mechanisms underlying human social-interactive decision-making. Here, we report results from a novel iterative Ultimatum Game (UG) task, in which the proposers facial emotions and offer amounts were sampled probabilistically based on the participants decisions, creating a gradually evolving social-interactive decision-making environment. Our model-free results confirm the prediction that both the proposers facial emotions and the offer amount influence human choice behaviour. These main effects demonstrate that biases in facial emotion recognition also contribute to violations of the Rational Actor model (i.e. all offers should be accepted). Model-based analyses extend these findings, indicating that participants decisions are guided by an aversion to inequality in the UG. We highlight that the proposers facial responses to participant decisions dynamically modulate how human decision-makers perceive self-other inequality, relaxing its otherwise negative influence on decision values. In iterative games, this cognitive model underlies how offers initially rejected can gradually become more acceptable under increasing affective load, and accurately predicts 86% of participant decisions. Activity of the central arousal systems, assessed by measuring pupil size, encode a key element of this model: proposers affective reactions in response to participant decisions. Taken together, our results demonstrate that, under affective load, participants aversion to inequality is a malleable cognitive process which is modulated by the activity of the pupil-linked central arousal systems.
Matching journals
The top 5 journals account for 50% of the predicted probability mass.
Similar papers in this journal
- Spontaneous eye blink rate predicts individual differences in exploration and exploitation during reinforcement learning 96%
- Developmental asymmetries in learning to adjust to cooperative and uncooperative environments 96%
- Reducing Movement Synchronization to Increase Interest Improves Interpersonal Liking 95%
Similar papers in this journal
"Similar papers" are the closest papers from that journal in the model's embedding space. They show what the match is built on, but the ranking comes mostly from a classifier over the whole training set, not from these examples alone.