Behavioral Imitation with Artificial Neural Networks Leads to Personalized Models of Brain Dynamics During Videogame Play
Kemtur, A.; Paugam, F.; Pinsard, B.; Sainath, P.; Clei, M. L.; Boyle, J.; jerbi, K.; Bellec, P.
Show abstract
Videogames provide a promising framework to understand brain activity in a rich, engaging, and active environment, in contrast to mostly passive tasks currently dominating the field, such as image viewing. Analyzing videogames neuroimaging data is however challenging, and relies on time-intensive manual annotations of game events, based on somewhat arbitrary rules. Here, we introduce an innovative approach using Artificial Neural networks (ANN) and brain encoding techniques to generate activation maps associated with videogame behaviour using functional magnetic resonance imaging (fMRI). As individual behavior is highly variable across subjects in complex environments, we hypothesized that ANNs need to account for subject-specific behavior to properly capture brain dynamics. In this study, we used data collected while subjects played Shinobi III: Return of the Ninja Master (Sega, 1993), an action-platformer videogame. Using imitation learning, we trained an ANN to play the game while closely replicating the unique gameplay style of individual participants. We found that hidden layers of our imitation learning model successfully encoded task-relevant neural representations, and predicted individual brain dynamics with higher accuracy than models trained on other subjects gameplay. Individual-specific models also outperformed a number of baselines to predict brain activity, such as pixel inputs, or button presses. The highest correlations between layer activations and brain signals were observed in biologically plausible brain areas, i.e. somatosensory, attention, and visual networks. Our results demonstrate that training subject-specific ANNs can successfully uncover brain correlates of complex behaviour. This new method combining imitation learning, brain imaging, and videogames opens new research avenues to study decision-making and psychomotor task solving in naturalistic and complex environments.
Matching journals
The top 6 journals account for 50% of the predicted probability mass.
Similar papers in this journal
- Brain2Pix: Fully convolutional naturalistic video reconstruction from brain activity 95%
- A Deep Learning Approach To Estimating Initial Conditions Of Brain Network Models In Reference To Measured Fmri Data 94%
- Decoding continuous variables from event-related potential (ERP) data with linear support vector regression (SVR) using the Decision Decoding Toolbox (DDTBOX) 94%
Similar papers in this journal
Similar papers in this journal
- Encoding neural representations of time-continuous stimulus-response transformations in the human brain with advanced deep neural networks 97%
- Alignment massive of auditory individual artificial networks with fMRI brain data leads to generalizable improvements in brain encoding and downstream tasks 96%
- Stacking models of brain dynamics improves prediction of subject traits in fMRI 94%
"Similar papers" are the closest papers from that journal in the model's embedding space. They show what the match is built on, but the ranking comes mostly from a classifier over the whole training set, not from these examples alone.